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Monday, September 26, 2011

Extreme or Nontraditional Learning

Let's say you wanted to learn about expeditions in the Arctic, but did not want to watch DVDs of one which was probably at least a decade old.  You could do that at home.  No, you want an experience and since you cannot go yourself, you decide to find a clever way to do so.  If that is the case, then someone has done you a favor: GoNorth! is an online hybrid adventure learning program that allows the K-12 learner to take part in live expeditions by dogteams.  GoNorth! is a project that focuses on two approached to learning: experiential learning and inquiry-based learning.  Students face real-world problems and they are to identify problems, analyze data, interact with experts on the expeditions, and so on.  These authentic learning experiences allow for collaborative learning for the K-12 curriculum. 



Not interested in the Arctic much?  Then try the Jason Project, where you can watch live ocean expeditions.  This project partnered up with NASA, the Smithsonian, and National Geographic, to name a few.  Learners connect with scientists and researchers in real-time and virtually for "enriching science learning experiences".  Nautilus Live provides live video 24/7 from the ship E/V Nautilus. 
Students can learn from anywhere, anytime in the most extreme ways.  Want to go on a polar husky expedition, but cannot afford it?  Check.  Want to go deep under the sea, but you are afraid of water?  Check.  There are many ways we can learn and as they say "the sky's the limit".  I wonder if I can go up in space next...

Links:
GoNorth! Project: http://www.polarhusky.com/
The Jason Project: http://www.jason.org/
Nautilus Live: http://www.nautiluslive.org/

2 comments:

  1. With the help of technology, I think one day kids can "go" up to the space, probably not really go up there, but through watching videos and playing simulation games.

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  2. Adventure learning seems an interesting way for students to learn about things that are geographically distant or more difficult to reach at their current educational/socio-domestic level. This approach is very promising especially for students with disabilities.
    One thing to keep in mind though is that since students will get an opportunity to learn "virtually", it becomes even more important for the developers that the students learn the 'correct' picture (including the pros and cons of the project) and not just the attractive part!!

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